Archive for March, 2014

Hi everyone, Here is another unity shader I was working on. Its a procedural unity ocean shader. however I still need to optimize it for unity mobile.



Hi everyone, Here are some shaders test for unity mobile. I optimized and updated my previous standard blinn shader, standard skin shader and SSS fast skin shader. Standard blinn and skin shaders for ready for unity mobile but Still trying to optimized SSS fast skin shader for mobile.